If you are not currently wearing an item in a particular gear slot, the first item you loot that belongs into that gear slot (and for which you meet the attribute requirements) will be automatically equipped. Note that you can activate a secondary weapon set (Default key: W) by pressing the Weapon Swap button to the left of your Head equipment slot.Īs you collect items, they will be added to your inventory. The Active skill must be learned before you can place points into its modifiers. Passive skills which are connected to an Active skill by a line modify that Active skill only. They do not need to be assigned to the Quickbar. Once you assign points into them, these skills will passively provide their benefits. Passive skills are denoted by circular icons. These skills can be assigned to your Quickbar and used during battle. You will need to find a balance between investing in the Mastery bar and in your skills.Īctive skills are denoted by square icons. In addition to unlocking new skills, points in the Mastery bar also increase your Core Attributes. By pressing the large + symbol, you will fill the Mastery bar and unlock skill tiers. Before you can assign your skill points into skills, you must first invest in the Mastery bar, located along the bottom of the Skill Window. Skill points can be assigned in the Skill Window The damage types affected by Spirit are: Fire, Burn, Ice, Frostburn, Lightning, Electrocute, Acid, Poison, Vitality, Vitality Decay, Aether and Chaos. Higher Spirit also allows you to meet the attribute requirements of caster armor, implements, caster off-hands, rings and amulets. Every point of Spirit increases your magical damage by 0.33%, energy by 2 and energy regeneration by 0.1 + 0.25%. Improves the flow of energy into your being. Higher Cunning also allows you to meet the attribute requirements of one-handed swords, one-handed axes and all guns. Every point of Cunning increases your physical, pierce, bleed and internal trauma damage by 0.33% and Offensive Ability by 0.5, which affects your ability to hit and critically hit your enemies. Improves your combat technique, which affects your effectiveness with weapons and physical-based attacks. The heaviest armor in the game requires a considerable investment in Physique. Higher physique also allows you to meet the attribute requirements of armor and two-handed melee weapons. Every point of Physique increases your health by 3 and Defensive Ability by 0.5, which affects your enemies’ ability to hit and critically hit you. Improves your physical conditioning, the ability and strength to fight in heavier gear and the agility to avoid enemy attacks. Energy is represented by the Aether-green bar on the screen. If you run out of energy, you will not be able to cast skills that require energy. ) to change your perspective on the world and see things from a different direction.Īll levels in Grim Dawn are designed so that this option is completely optional, but you can, should you choose to, enrich your experience by turning the camera to an optimal view that suits your playstyle, such as to maximize your visibility of enemies as a ranged character.Įnergy is the resource you consume in order to cast spells and abilities. You can rotate the camera by holding down the middle mouse button or using the keyboard (Default Keys:, or. The camera in Grim Dawn is not restricted to the standard fixed-angle view common to ARPGs. This setting is useful for ranged characters that wish to have a dedicated move command that will allow them to escape harm without accidentally clicking to attack a target.
You can assign either a Move To shortcut key or a Move To skill to one of your buttons on the mouse or quickbar in order to move around the world of Cairn without interacting with any hostile targets. Left-clicking on an interactive object, such as a door, chest, NPC or monster will cause your character to approach that object and engage it in an appropriate manner. By default, left-clicking anywhere in the world will move your character towards that location. Grim Dawn is controlled through a combination of a mouse and keyboard, with the mouse being the primary form of interaction with the world around you.
By combining character attributes, the dual mastery system and items, you can create a character that is truly your own whether that is an unstoppable spell-weaving tank, a devious blade-wielding assassin or a gun-toting pyro. Grim Dawn characters go beyond just the typical archetypes of warrior, ranger and wizard. Creating a character in Grim Dawn is a multi-layered process that puts you in control.